Ion Fury¶
Overview¶
Ion Fury (originally Ion Maiden) is a modern Build Engine shooter powered by EDuke32. REG-Linux promotes it as a ports entry so it stays alongside other Build/EDuke32-powered experiences while taking advantage of the latest engine fixes.
Quick reference¶
- ROM folder:
/userdata/roms/fury - Accepted format:
.grp - Emulator:
eduke32 - System group:
ports
BIOS¶
No BIOS is required; Ion Fury runs directly from its shipped data files.
ROM files¶
Copy the following files from your Ion Fury installation (Steam, GOG, etc.) into /userdata/roms/fury/:
fury.grp– main game archive containing maps, textures, and audio.fury.grpinfo– metadata for the port to recognizefury.grp.fury.def– contains palette settings and definitional data EDuke32 needs.
Leave the filenames as-is (uppercase, matching the archive) so the engine detects them automatically. The Aftershock expansion or future updates follow the same pattern; install them inside their own folders if needed and add dedicated .eduke32 launchers.
Saves¶
Save games live under saves/fury/ using the standard EDuke32 scheme.
Emulators¶
Eduke32¶
REG-Linux invokes Ion Fury through the EDuke32 engine (eduke32). Standard options (fury.videomode, fury.pad_to_keyboard, fury.bezel, etc.) are available, plus fury.nologo to skip intro videos.
Controls¶
Ion Fury defaults to mouse + keyboard, but the Quick Menu and controller overlay allow you to remap actions to gamepads. Use the in-game options to tweak aiming sensitivity or to bind special commands.
Troubleshooting¶
- Check
/userdata/system/logs/fury.logandes_launch_stderr.logwhen a title doesn’t start. - Ensure all three required files (
fury.grp,fury.grpinfo,fury.def) exist in/userdata/roms/fury/. - Delete
system/configs/fury/andsaves/fury/to reset the configuration when switching between installs or running new mods.