Quake III¶
Overview¶
Introduced in 1999 by Ports, the Quake III was a port system. It is grouped with ports titles in EmulationStation. Its platform tag is pc for proper filtering.
Technical specifications¶
- Manufacturer: Ports
- Release year: 1999
- Hardware type: port
- Platform tag: pc
- EmulationStation group: ports
Supported ROM extensions¶
quake3
Emulators¶
- ioquake3 (ioquake3) – Requires BR2_PACKAGE_IOQUAKE3
Notes¶
Quake III is optimized to be played with a mouse and keyboard, but here it is also pre-configured to be played with a gamepad.
For the basic configuration you must have the "baseq3" and "missionpack" folders in the "/userdata/roms/quake3" directory.
To start a game, create a file with the extension .quake3, for example "Quake III Arena.quake3". Inside this file, add the following line: "+set fs_game "baseq3" for the game "Quake III Arena. For Quake III: Team Arena mode create another file with: "+set fs_game "missionpack".
Repeat this step for each mod you wish to play, giving the file a logical name to help you navigate through artwork etc.
Please note that menu options in Team Arena and other mods can only be selected using a mouse, once the game is started the controller will function normally.
Source data: REG Linux emulationstation/es-system/es_systems.yml