Adventure Vision¶
Overview¶
The Adventure Vision is a compact tabletop console released by Entex Industries in 1982. It combined a mirrored LED display, controls and internals into one stationary unit and was styled to run on batteries, though most owners kept it plugged in due to its power draw. Its vertical column of 40 red LEDs is paired with a spinning mirror that scans the image across your field of view, yielding a persistence-of-vision “pseudo-3D” effect long before similar ideas appeared elsewhere.
REG-Linux exposes the Adventure Vision as the advision system group so compatible themes can provide the dedicated artwork set and metadata treatment.
Technical specifications¶
- Manufacturer: Entex
- Release year: 1982
- Hardware type: console
Supported ROM extensions¶
bin, zip, 7z
Quick reference¶
- Emulator: MAME
- ROM folder:
/userdata/roms/advision - Accepted formats:
.bin,.zip,.7z - System group:
advision - Required BIOS:
advision(ZIP or 7Z)
BIOS¶
MAME needs the advision ROM set (e.g., advision.zip or advision.7z) installed in either the /userdata/roms/advision folder or the global BIOS directory so the driver can access the console firmware.
ROMs¶
Store Adventure Vision titles in /userdata/roms/advision. Each of the official four games can be supplied as a raw .bin dump or wrapped inside a .zip/.7z archive, and MAME automatically extracts archives when launching the appropriate driver.
Emulators¶
MAME¶
MAME maintains an Adventure Vision driver as part of its mission to preserve classic arcade and home systems. ROM metadata dictates which internal driver loads, so keep ROM sets synchronized with the MAME version you run. The arcade guide explains general MAME usage within REG-Linux.
MAME configuration¶
Open the MAME UI menu via [HOTKEY] + south button or [Tab] on a keyboard while a game is running. From there you can remap buttons, toggle video options and examine any available DIP switches.
Standardized REG-Linux features for Adventure Vision setups are advision.videomode, advision.decoration and advision.padtokeyboard.
| ES setting name REG-Linux.conf_key | Description => ES option key_value |
|---|---|
| Settings that apply to all versions of this emulator | |
GRAPHICS BACKEND advision.video |
Selects the renderer. BGFX enables shader-based post-processing; Accel/OpenGL expose more direct paths. => BGFX bgfx, Accel accel, OpenGL opengl. |
BGFX BACKEND advision.bgfxbackend |
Used only when VIDEO MODE is BGFX; chooses the graphics API. => MAME Detect automatic, OpenGL opengl, OpenGL ES gles, Vulkan vulkan. |
BGFX VIDEO FILTER advision.bgfxshaders |
Applies a shader such as CRT, scaling or scanline styles. => Off None, Bilinear default, CRT Geom crt-geom, CRT Geom Deluxe crt-geom-deluxe, Super Eagle eagle, HLSL hlsl, HQ2X hq2x, HQ3X hq3x, HQ4X hq4x. |
CRT SWITCHRES advision.switchres |
Enables SwitchRes profiles for CRT setups. Leave Off unless you have special hardware. => Off 0, On 1. |
TATE MODE advision.rotation |
Rotates the output 90° or 270° for vertical (TATE) displays. => Off None, Rotate 90 autoror, Rotate 270 autorol. |
ALT DPAD MODE advision.altdpad |
Adjust the D-pad orientation for different controller form factors. => Off (Default) 0, DS3 Orientation 1, X360 Orientation 2. |
Controls¶
The Adventure Vision was designed to sit on a table and be gripped from both sides of the controller array. The default layout maps to a REG-Linux Retropad:

Use MAME’s built-in menu if you need to adjust controller mappings beyond what REG-Linux offers per game or per emulator.
Troubleshooting¶
- Consult the MAME troubleshooting notes for driver-specific issues like black screens or frozen inputs.
- The upstream MAMEdev documentation and FAQ are invaluable for general configuration problems.