Game Boy Color¶
Overview¶
Introduced in 1998 by Nintendo, the Game Boy Color was a portable system.
Technical specifications¶
- CPU: Dual-speed Sharp LR35902, running at up to 8 MHz in color mode and 4.19 MHz for original Game Boy compatibility.
- Memory: 32 KB internal work RAM (switchable banks) and 16 KB video RAM for tile/palette data.
- Display: 160×144 reflective color LCD capable of 32,768 colors with 56 pixel-per-line sprites.
- Sound: Four-channel stereo (two square, one wave, one noise) with enhanced channel control over the original Game Boy.
Supported ROM extensions¶
gbc, zip, 7z
Emulators¶
- gambatte (libretro) – Requires BR2_PACKAGE_LIBRETRO_GAMBATTE
- gearboy (libretro) – Requires BR2_PACKAGE_LIBRETRO_GEARBOY
- mesen-s (libretro) – Requires BR2_PACKAGE_LIBRETRO_MESENS
- mgba (libretro) – Requires BR2_PACKAGE_LIBRETRO_MGBA
- sameboy (libretro) – Requires BR2_PACKAGE_LIBRETRO_SAMEBOY
- vba-m (libretro) – Requires BR2_PACKAGE_LIBRETRO_VBA_M
Notes¶
Source data: REG Linux emulationstation/es-system/es_systems.yml