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Game Boy Color

Game Boy Color icon Game Boy Color logo

Overview

Introduced in 1998 by Nintendo, the Game Boy Color was a portable system.

Technical specifications

  • CPU: Dual-speed Sharp LR35902, running at up to 8 MHz in color mode and 4.19 MHz for original Game Boy compatibility.
  • Memory: 32 KB internal work RAM (switchable banks) and 16 KB video RAM for tile/palette data.
  • Display: 160×144 reflective color LCD capable of 32,768 colors with 56 pixel-per-line sprites.
  • Sound: Four-channel stereo (two square, one wave, one noise) with enhanced channel control over the original Game Boy.

Supported ROM extensions

gbc, zip, 7z

Emulators

  • gambatte (libretro) – Requires BR2_PACKAGE_LIBRETRO_GAMBATTE
  • gearboy (libretro) – Requires BR2_PACKAGE_LIBRETRO_GEARBOY
  • mesen-s (libretro) – Requires BR2_PACKAGE_LIBRETRO_MESENS
  • mgba (libretro) – Requires BR2_PACKAGE_LIBRETRO_MGBA
  • sameboy (libretro) – Requires BR2_PACKAGE_LIBRETRO_SAMEBOY
  • vba-m (libretro) – Requires BR2_PACKAGE_LIBRETRO_VBA_M

Notes


Source data: REG Linux emulationstation/es-system/es_systems.yml