Nintendo 64¶
Overview¶
Introduced in 1996 by Nintendo, the Nintendo 64 was a console system.
Technical specifications¶
- CPU: NEC VR4300 64-bit RISC processor at 93.75 MHz.
- Memory: 4 MB of Rambus RDRAM on-board (expandable to 8 MB with the Expansion Pak).
- Display: SGI Reality Coprocessor (RCP) delivering 64-bit texture-mapped polygons at 640×480 with 16.7 million color pipeline.
- Sound: 16-bit, 44.1 kHz stereo audio with built-in Dolby Surround capability and hardware mixing.
Supported ROM extensions¶
z64, n64, v64, zip, 7z
Emulators¶
- gopher64 (gopher64) – Requires BR2_PACKAGE_GOPHER64
- mupen64plus-next (libretro) – Requires BR2_PACKAGE_LIBRETRO_MUPEN64PLUS_NEXT
- parallel_n64 (libretro) – Requires BR2_PACKAGE_LIBRETRO_PARALLEL_N64
- glide64mk2 (mupen64plus) – Requires BR2_PACKAGE_MUPEN64PLUS_VIDEO_GLIDE64MK2 | Incompatible extensions: zip, 7z
- gliden64 (mupen64plus) – Requires BR2_PACKAGE_MUPEN64PLUS_GLIDEN64 | Incompatible extensions: zip, 7z
- rice (mupen64plus) – Requires BR2_PACKAGE_MUPEN64PLUS_VIDEO_RICE | Incompatible extensions: zip, 7z
Notes¶
If Mupen64Plus standalone cannot load your zipped ROMs (black screen, then return to menu), try unzipping your ROMs.
Source data: REG Linux emulationstation/es-system/es_systems.yml