PC Engine¶
Overview¶
Introduced in 1987 by NEC, the PC Engine was a console system.
Technical specifications¶
- CPU: Hudson Soft HuC6280 8-bit processor running at 7.16 MHz (or 1.79 MHz in low-power mode) with memory mapper.
- Memory: 8 KB work RAM plus 64 KB video RAM for sprite/tile data.
- Display: 256×239 resolution with 482 colors per scanline out of a 512-color palette, hardware sprites and scrolling layers.
- Sound: 6-channel wavetable (PSG) output with DAC for PCM sampling.
Supported ROM extensions¶
pce, bin, zip, 7z
Emulators¶
- geargrafx (libretro) – Requires BR2_PACKAGE_LIBRETRO_GEARGRAFX
- pce (libretro) – Requires BR2_PACKAGE_LIBRETRO_BEETLE_PCE
- pce_fast (libretro) – Requires BR2_PACKAGE_LIBRETRO_BEETLE_PCE_FAST
- mednafen (mednafen) – Requires BR2_PACKAGE_MEDNAFEN
Source data: REG Linux emulationstation/es-system/es_systems.yml