Super Nintendo Entertainment System¶
Overview¶
Introduced in 1990 by Nintendo, the Super Nintendo Entertainment System was a console system. It is grouped with snes titles in EmulationStation.
Technical specifications¶
- CPU: Ricoh 5A22 (based on the WDC 65C816) running up to 3.58 MHz with integrated DMA and coprocessor extensions for graphics/math helpers.
- Memory: 128 KB main work RAM, 64 KB video RAM, and 64 KB audio RAM for the SPC700 sound engine.
- Display: 256×224 (or 512×448 high-resolution mode) up to 32,768 on‑screen colors and eight background layers with 256 sprites.
- Sound: Sony SPC700 + S-DSP sampler producing 8-bit PCM stereo with 64 KB of dedicated RAM.
Supported ROM extensions¶
smc, fig, sfc, gd3, gd7, dx2, bsx, swc, zip, 7z
Emulators¶
- bsnes (libretro) – Requires BR2_PACKAGE_LIBRETRO_BSNES
- bsnes_jg (libretro) – Requires BR2_PACKAGE_LIBRETRO_BSNES_JG
- mesen-s (libretro) – Requires BR2_PACKAGE_LIBRETRO_MESENS
- pocketsnes (libretro) – Requires BR2_PACKAGE_LIBRETRO_POCKETSNES
- snes9x (libretro) – Requires BR2_PACKAGE_LIBRETRO_SNES9X
- snes9x_next (libretro) – Requires BR2_PACKAGE_LIBRETRO_SNES9X_NEXT
Notes¶
Source data: REG Linux emulationstation/es-system/es_systems.yml