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Super Nintendo Entertainment System

Super Nintendo Entertainment System icon Super Nintendo Entertainment System logo

Overview

Introduced in 1990 by Nintendo, the Super Nintendo Entertainment System was a console system. It is grouped with snes titles in EmulationStation.

Technical specifications

  • CPU: Ricoh 5A22 (based on the WDC 65C816) running up to 3.58 MHz with integrated DMA and coprocessor extensions for graphics/math helpers.
  • Memory: 128 KB main work RAM, 64 KB video RAM, and 64 KB audio RAM for the SPC700 sound engine.
  • Display: 256×224 (or 512×448 high-resolution mode) up to 32,768 on‑screen colors and eight background layers with 256 sprites.
  • Sound: Sony SPC700 + S-DSP sampler producing 8-bit PCM stereo with 64 KB of dedicated RAM.

Supported ROM extensions

smc, fig, sfc, gd3, gd7, dx2, bsx, swc, zip, 7z

Emulators

  • bsnes (libretro) – Requires BR2_PACKAGE_LIBRETRO_BSNES
  • bsnes_jg (libretro) – Requires BR2_PACKAGE_LIBRETRO_BSNES_JG
  • mesen-s (libretro) – Requires BR2_PACKAGE_LIBRETRO_MESENS
  • pocketsnes (libretro) – Requires BR2_PACKAGE_LIBRETRO_POCKETSNES
  • snes9x (libretro) – Requires BR2_PACKAGE_LIBRETRO_SNES9X
  • snes9x_next (libretro) – Requires BR2_PACKAGE_LIBRETRO_SNES9X_NEXT

Notes


Source data: REG Linux emulationstation/es-system/es_systems.yml