Wii¶
Overview¶
Introduced in 2006 by Nintendo, the Wii was a console system.
Technical specifications¶
- CPU: IBM “Broadway” PowerPC processor clocked at 729 MHz.
- Memory: 88 MB of unified memory (24 MB ‘main’ + 64 MB ‘external’) shared with the GPU.
- Display: ATI Hollywood GPU delivering 422 MHz pipelines capable of 480p output with anti-aliasing.
- Sound: Integrated Dolby Pro Logic II-equipped PCM audio with hardware mixing.
Supported ROM extensions¶
gcm, iso, gcz, ciso, wbfs, wad, rvz, elf, dol, m3u, json
Emulators¶
- dolphin (dolphin) – Requires BR2_PACKAGE_DOLPHIN_EMU
- dolphin (libretro) – Requires BR2_PACKAGE_LIBRETRO_DOLPHIN
Notes¶
To use a virtual horizontal wiimote, include ".side." in the filename (for example ".side.iso").
You can choose the axis controls among i(nfrared), s(wing), t(ilt) or n(unchuk) :
for example, to play mariokart wii, rename it mario_kart.side.ti.iso (to get the tilt on the first axis and infrared on the 2nd one (ti))
for example, to play mario galaxy, rename it mario_galaxy.ni.iso (got get the nunchuk on the first axis and infrared on the 2nd one (ni))
To use custom textures, put them in /userdata/saves/dolphin-emu/Load/Textures/
Source data: REG Linux emulationstation/es-system/es_systems.yml